Performance Analysis System Specs
- Intel Core i7-6700K
- Gigabyte Z170X Gaming 7
- 32GB Corsair Dominator Platinum DDR4 2666
- 512GB Samsung 950 Pro
- SanDisk Extreme Pro 960GB
- Enermax Platimax 1350
- Windows 10 64-bit
- NVIDIA Drivers: 375.70
- AMD Drivers 16.11.3
To test this game, though it doesn’t have a native benchmark, we ran through the very first mission nine times, three for each resolution, with all settings set to their highest. We set MSAA to x4.
Perhaps unexpectedly it actually runs fairly well. This is a far cry from when Black Ops III was released, which was very much unoptimized. For those with less video memory and less capable cards, you’ll be pleased that Infinite Warfare will automatically reduce texture sizes to correspond with available memory. This is quite useful. Furthermore, it’s more than playable on just about anything all the way up to 4K. It’s a great surprise to see that Infinite Warfare is nearly agnostic to GPU manufacturer. AMD puts up a great fight, but simply doesn’t have anything to compete with the Pascal Titan X, nor the GTX 1080. The R9 Fury X, however, does a splendid job by virtue of ever improving drivers. In all, the situation looks good, if you want to play a relatively stale game.
For 1080P we recommend anything on the list down to an AMD R7 370. Even that and the GTX 960 are capable with maximum settings.
For 1440P we recommend at least an NVIDIA GTX 960 or an AMD R9 380X for the best experience at maximum settings.
For 2160P we recommend an AMD RX 480 or an NVIDIA GTX 1060 at the minimum to enjoy the game at maximum settings.