There’s some good news for PC gamers where The Division is concerned. There’ll be a lot of different graphical options that can be changed, which at the very least means that Ubisoft values the variety of different PC system configurations that exist. And it might mean that it has the potential to look far better than it’s console counterparts.
The Division for PC isn’t a port at all, they tell us
And even better news is that the framerate is completely unlocked. So you can use a 144Hz monitor to its full potential. Ubisoft has been very proud to inform the public that they’re working with Red Storm on a PC version that most assuredly isn’t a port of the console game. This’ll be made for PC’s and as such, it’ll potentially perform fantastic and scale with a variety of hardware. This means at least 4K textures and a whole host of PC only graphical effects.
The below settings were caught as part of a video that leaked recently, though was promptly deleted. Thankfully you can find it on NeoGAF to see things get changed in real-time.
The Division PC Graphics Options:
- Vsync (on/off)
Frame Rate Limit (on/off)
Shadow Quality
Shadow Resolution
Spot Shadow Count
Spot Shadow Resolution
Contact Shadows
Post FX AA
Temporal AA
Sharpen Image (%)
Particle Detail
Enable Wind-affected Snow
Volumetric Fog
Reflection Quality
Local Reflection Quality
Sub-surface Scattering
Anisotropic Filtering
Parallax Mapping
Ambient Occlusion
Depth of Field
Object Detail (%)
Extra Streaming Distance (%)
Chromatic Aberration (on/off)
Lens Flare (on/off)
Vignette Effect (on/off)